All achievements persist across resets. Optional targets; not win conditions. Capacity targets (for example 200 kW) are milestone goals, not a victory screen.
Research-focused
| Achievement |
Target |
| Research Pioneer |
Complete any one research item |
| Parallel Processor |
Research 3 areas simultaneously |
| Lab Master |
Achieve 50% lab efficiency |
| Generator Titan |
Reach Level 5 in any generator research area |
| Research Empire |
Reach Level 5 in all research areas |
Entertainment
| Achievement |
Target |
| Shake It Up! |
Generate 100 kWh with shake flashlight |
| Pedal Power Star |
Generate 1,000 kWh with shake flashlight |
| Sun Worshipper |
Generate 1,000 kWh with solar in a single day |
| Wind Whisperer |
Generate 500 kWh with wind in a single day |
| Tide Rider |
Generate 10,000 kWh with ocean in a single day |
Challenging
| Achievement |
Target |
| Energy Mogul |
Earn 100,000 EC in a single month |
| Grid Master |
100% allocation to grid, 0% to lab for 30 consecutive days |
| Off-Grid Legend |
Keep battery above 80% for 7 days |
| Maintenance Master |
Keep components from dropping below 85% effectiveness for 30 consecutive days |
Milestone-based
| Achievement |
Target |
| First Spark |
Generate 100 kWh total |
| Renewable Pro |
Reach 10 kW mixed generation capacity |
| Grid Stabilizer |
Earn 50,000 EC |
| Energy Empire |
Build a 200 kW system with all energy sources |